A Virtual Reality Experiment to Investigate Optimum High‐ Density Apartment Parameters

  • YEAR
    2017
  • AUTHORS
    Griffiths, Llewelyn
    Lamb, Steve
    Pelosi, Antony
  • CATEGORIES
    2017 Conference Papers
    Conference Papers
    Simulation

Extract

The current study uses Virtual Reality (VR) to experimentally investigate how room shape and volume affect perception of space and perceived size to identify optimal design for densified urban apartments. Optimal parameters are defined as (1) room shape that produces the largest increase in
perceived space with the smallest increase of objective space (2) rooms that produce high perceived
spaciousness and livability ratings. Participants experienced a series of virtual rooms of different shapes and volumes, and were asked to scale a cubed reference room to match the size of the target room. While room shape determined the accuracy of the spatial perception it is suggested that the optimum parameters of ceiling height and room width affect perceived spaciousness and liveability. Defining optimum parameters of room height, width and shape are foundational to providing strategies in apartment design to produce optimum perceived spaciousness and liveability. This research aims to
firstly, develop a new method for studying optimal architectural design parameters, and secondly study the relationship between perceived space, shape and volume to form optimum parameters. Future
research can then build on these parameters and introduce more complex parameters to produce defensible architectural strategies for optimizing high‐density design.

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